Design interactions for new features, applying existing design patterns and creating new ones, across the company’s platforms. Define users' needs, motivation, and pain points. Create wireframes, from rough sketches to rich prototypes.
tracker
This was a project to make the customer’s a better experience when they are ordering by letting them see the steps they have from the moment they started to the moment they get the order.
pay for me
This was a new feature that lets the customer’s an option to sand someone that they know a request to pay the order. This feature was another option for the customer's to pay the order so the could have a better user experience if the don’t have an option to pay in another option.